Dev Log # 17


Things are on track for the subscribers only December test build!

There haven't been many new stories/events for a while and since I want every build to have new content I spent most of this week writing. Mostly these are short moments that will occur while you are out exploring/gathering resources in Titania's room to make sure the random event system works. The main UI and player stat changes I've been planning took a back seat while I worked on the story stuff, but I did streamline the main interaction menus a little since they'll be replaced with a more visual system soon. It won't be the most noticeable change but the huge menu at the start of every time period has been split into several smaller menus.

No new art this week, sorry, but after all this time staring at text/code I'm looking forward to something more visual once the test build is out. The menu changes I mentioned above have made space for some extra 'in base' art and since they'll be seen a lot I want to make sure they aren't painful to look at.

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