Dev Log # 41


Good progress again this week! The new character and location seem to be working well so I started fleshing out her story and events a bit. Kali, the owner of the new room, is much more alert and tidy than Girlzilla or Titania so even if you manage to find enough supplies to survive you're more likely to get caught. Getting caught opens up a different path through the world, similar to Girlzilla but less comfortable. A new life for those who want to dedicate their life to Kali and meet some others facing the same choices...

That part of Kali's story isn't written yet, right now I'm just lining up the pieces that will lead into it. I have a few weeks before the next test build which should give me enough time to have the basics up and running. I have a lot of plans for Kali's storyline, plus some ideas for events in her room if you choose to avoid her main story. I'm still in the 'sketching' phase though so everything will still be pretty bare bones while I work out how the storylines will connect, what art will be needed, etc, etc.

There's also a few more changes I want to make around crafting and tools but I'll probably leave all that for October's build since I'm on a roll with Kali right now. I need to do a review to make sure I haven't missed anything but then I have to decide if I want to add a fourth location and character as a final test, or move straight into version 0.6 and begin the art overhaul!

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